Happy birthday Rituals of the old!

Rituals of the old has now been one year in the making. It’s been a wonderful experience so far. We’ve had our ups and downs along the way. We’ve had…

By Pilvinen

Magic and spoilers

I've been working again on the magic system for Rituals of the old in the last few days. The thing is I don't really want to talk about it. In…

By Pilvinen

Rituals of the old 256 days in development

Rituals of the old has been in development for 256 days today. I wanted to celebrate this by writing a bit more than usual and going through what's been going…

By Pilvinen

Technical test is up

Looking for a 3D animator Star and serpent is looking for a 3D animator to join Rituals of the old! We will also consider thoroughly all applications from proficient Java…

By Pilvinen

Testing out new player model concepts

As I mentioned briefly earlier our player character model has been having some serious problems - which we may be unable to resolve. We will be testing out some new…

By Pilvinen

Preview of some of our 3D art

3D models Here are some previews of the 3D art we've been working on lately. Unfortunately milestone 2 has been delayed because we encountered some unexpected serious issues with our…

By Pilvinen

Alpha is getting nearer

Above you can see first proper screenshot of the WIP milestone 2 from inside the game engine which I just booted up. The server is working and client is working.

By Pilvinen

Quick update

We’ve been looking for a 3D modeler for the past months. Found about 10. None of them worked out unfortunately. Still looking. Do you know someone? Please let them know…

By Pilvinen

Projections and mappings

Another week has passed just like that. I’ve been mostly taking it easy standing in the middle of wheat field and watching birds. Can you spot me in the photo…

By Pilvinen

Walk cycle

Here is the walk cycle animation loop v1 for our player character as promised.

By Pilvinen